Darwin Project Review 2020
Released in early access in 2018, Darwin Project tried to cash in on the battle royale craze with its own unique spin on gameplay. A single game has 10 players fighting against each other in a singular map full of items and resources to be looted, with the option of an 11th player being "the director." Each player is given the choice of picking between three different classes, a jet pack class, a grappling hook class and a hawk companion class. With each class, the player is given a selection of 4 unique class abilities whereby 2 is chosen to be used in that game. Every player has the same melee weapon and a bow regardless of class. Players have 2 important bars to manage, their health bar and a bar dedicated to warmth. The warmth bar depletes over time and if it goes to 0, players begin to rapidly lose health thus keeping your warmth up is as important as a player's actual health. This game has a crafting system similar to "The Last of Us" whe...